Beginner Rubik's Cube Tutorial

The MirIS Method

This tutorial describes a simple beginner method for solving the Rubik's cube. It requires no pre-existing knowledge of the Rubik's cube or any understanding of algorithm notation. For more information, discussion, or to get help with this solution visit this thread on speedsolving forums.

The Magic Sequence

The method solves the cube with a special 4-move sequence called the 'Inverse Sexy' move, abbreviated as IS. It is executed as follows:

  1. Rotate the top layer 90° clockwise.
  2. Rotate the right layer 90° clockwise.
  3. Rotate the top layer 90° anticlockwise.
  4. Rotate the right layer 90° anticlockwise.

IS solves things on the right-hand side of the cube. In order to deal with some cases which affect the left side, we need to apply the mirrored version of this sequence. This is called 'Mirrored Inverse Sexy' move or MirIS​. It is executed like this:

  1. Rotate the top layer 90° anticlockwise.
  2. Rotate the left layer 90° anticlockwise.
  3. Rotate the top layer 90° clockwise.
  4. Rotate the left layer 90° clockwise.

Parts of the Cube

Before explaining how to solve the cube, it is important the anatomy of the cube is understood. The tutorial refers to the following cube parts:

  • centre The pieces at the centre of each face. The cube has 6 centre pieces. They form a fixed frame around which the other pieces move. The colour of the centre sticker determines the colour of the face.
  • edge A piece with two stickers. It is solved when both stickers match their neighboring centre pieces. The cube has 12 edges in total.
  • corner A piece with three stickers. The cube has 8 corner pieces.
  • side Any of the four side layers of the cube (left, right, front or back). Does not include the top or bottom layer.
  • slot One of the four corner-edge positions that lie between the completed white cross pieces. During the solve corner-edge pairs are constructed in the top layer and placed into their slots.

The Steps

IMPORTANT: For these instructions hold the cube with the yellow face on the top. The yellow face is the face with a yellow sticker in the centre.


Click on any of the cube images below to play the sequence, or drag to rotate.

Daisy

This step involves creating a daisy pattern by placing 4 white edges beside the yellow centre. Create the daisy by repeating these steps:

  1. Look in the middle layer for an edge with a white sticker. Grip the cube with your thumb on the white sticker. Do a quarter turn to connect it to the yellow centre.

    If you notice that placing the white piece will displace a white that has already been placed, then turn the top layer until the side that you need to turn is free of solved daisy edges.

    Now repeat this step for all white edges in middle layer. If there are no white edges in the middle layer go to step #2.
  2. Look in the bottom layer for an edge with a white sticker. Grip the side that the edge is in.

    If turning the layer you are gripping will displace a white edge that is already part of the daisy, then turn the top layer until the side that you need to turn is free of solved daisy edges.

    Now Turn the side by a quarter turn and go back to step #1.
  3. If there is an edge with a white sticker in the yellow layer, but the white sticker is not touching the yellow centre, grip the side containing the edge and do a quarter turn. Now go back to step #1.

White Cross

Once the daisy is completed solving the cross is straightforward.

Pick any white edge that is connected to the yellow centre. Grip the top layer of the cube.

Turn the bottom two layers of the cube until the edge's side sticker is connected to its centre.

Place your thumb on the white sticker and do a half turn to place the edge into the bottom layer.

Repeat these steps for all four white edges, converting the daisy on the top of the cube into the complete white cross on the bottom of the cube.

Three Slots

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